Bank Robbery

Bank Robbery

One hour for the perfect heist — coordination under pressure.

2-8 60 min Timișoara Heist Echipă Logică intensă Presiune

Game profile

difficulty
logic
skills
A/C (yes)

Story

Who hasn’t thought at least once about robbing a bank?

Now is your chance to live out that experience!

The Italian mafia has hidden $1 million of dirty money in the bank you've set your eyes on.

Your insider has managed to disable the alarm for one hour, but the path to the vault is full of traps and challenges.

Will you be able to get your hands on the money and escape in time?

More info >>> Less <<<

About the Creation of the Room

This room was built in October 2019, long before the Casa de Papel series became a phenomenon.

The biggest challenge during construction was the massive, 20-25 cm thick vault door and the programming of its opening mechanism.

Be careful—there are moments when a large number of players might be more of a disadvantage than an advantage.

Success will only come through true teamwork, and shouting at each other won’t solve the puzzles.

The room is decorated with five pieces of artwork created by a local artist from Oradea, using collage techniques, which adds an authentic touch to the atmosphere.

Visual Design of the Room

You enter an authentic bank branch, where typical elements such as an ATM, a currency exchange board, a front desk, and other characteristic details greet you.

From here, you move into the back office, and finally, after unlocking the third door, you reach the vault room where the $1 million is hidden.

Once you've secured the money, take it to the control room, where you can capture a team photo with your loot using the photo booth!

FAQ

How is safety ensured in the rooms?

The room doors are not physically locked, so the play area can be exited at any time. In the event of a power outage, all electronic locks open automatically. Indicator lights always show the evacuation route. Sufficient fire extinguishers are available for emergencies. Events in the rooms are monitored via cameras, so the staff can intervene quickly if necessary.

Throughout the game there are things that could scare me (animals, electric shocks and other terrifying things)?

No. The game will increase participants’ adrenaline levels due to the sense of achievement from solving puzzles, not from fear. In the Horror Hospital room, there are elements that may scare players. The recommended age for this room is 16 years and older.

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